English | .mp4 305 kbps | 1280 x 720 15fps | aac 22,5kHz mono | over 6 Hours | 750 Mb (With Project Files)
Instructor: Rusty Sempsrott | Apps Used: Unreal Development Kit (UDK May 2012)
Mirrors: RapidGator | Extabit | Lumfile
In this DVD Rusty Sempsrott dives into the depths of Kismet using UDK. He will be showing many of the concepts needed to use Kismet for prototyping out different game ideas. Rusty creates a simple top-down perspective shooter entirely in Kismet, without writing a single line of code. Topics include: setting up the levels, adding logic and a camera actor, setting up the player and game camera, player controls, global variables, level streaming, enemy vehicles, enemy movement, enemy damage, adding a scoring system, advanced movement, projectiles, player death, and finally a camera flythrough of the final game.
Eat3D, Unreal, Kismet, 2, Creating, a, Top, Down, Shooter